3rd Level Spells

=Abjuration=

Dispel Magic
Cancels magical spells and effects.

Explosive Runes
Deals 6d6 damage when read.

Magic Circle Against Chaos/Evil/Good/Law
As protection spells, but 10-ft. radius and 10 min./level.

Nondetection
Meta Hides subject from divination, scrying.

Protection from Energy
Absorb 12 points/level of damage from one kind of energy. =Conjuration=

Phantom Steed
Magic horse appears for 1 hour/level.

Sepia Snake Sigil
Meta Creates text symbol that immobilizes reader.

Sleet Storm
Hampers vision and movement.

Stinking Cloud
Nauseating vapors, 1 round/level.

Summon Monster III
Calls extraplanar creature to fight for you. =Divination=

Arcane Sight
Magical auras become visible to you.

Clairaudience/Clairvoyance
Hear or see at a distance for 1 min./level.

Tongues
Speak any language. =Enchantment=

Deep Slumber
Puts 10 HD of creatures to sleep.

Heroism
Gives +2 bonus on attack rolls, saves, skill checks.

Hold Person
Paralyzes one humanoid for 1 round/level.

Rage
Subjects gains +2 to Str and Con, +1 on Will saves, –2 to AC.

Suggestion
Compels subject to follow stated course of action. =Evocation=

Daylight
60-ft. radius of bright light.

Fireball
1d6 damage per level, 20-ft. radius.

Leomund’s Tiny Hut
Creates shelter for ten creatures.

Lightning Bolt
Electricity deals 1d6/level damage.

Wind Wall
Deflects arrows, smaller creatures, and gases. =Illusion=

Displacement
Attacks miss subject 50%.

Illusory Script
Meta Only intended reader can decipher.

Invisibility Sphere
Makes everyone within 10 ft. invisible.

Major Image
As silent image, plus sound, smell and thermal effects. =Necromancy=

Gentle Repose
Preserves one corpse.

Halt Undead
Immobilizes undead for 1 round/level.

Ray of Exhaustion
Ray makes subject exhausted.

Vampiric Touch
Touch deals 1d6/two levels damage; caster gains damage as hp. =Transmutation=

Blink
You randomly vanish and reappear for 1 round/level.

Flame Arrow
Arrows deal +1d6 fire damage.

Fly
Subject flies at speed of 60 ft.

Gaseous Form
Subject becomes insubstantial and can fly slowly.

Haste
One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

Keen Edge
Doubles normal weapon’s threat range.

Magic Weapon, Greater
+1/four levels (max +5).

Secret Page
Changes one page to hide its real content.

Shrink Item
Object shrinks to one-sixteenth size.

Slow
One subject/level takes only one action/round, –2 to AC, –2 on attack rolls.

Water Breathing
Subjects can breathe underwater.